Al Kharid

{|  Al Kharid 

!Also called?
 * kharid, desert

!Kingdom?
 * Misthalin

!Members Area?
 * No

!No. of Banks
 * 1

!No. of Altars
 * None

!Leader
 * The Emir

!Teleportation
 * Dragonstone Amulet of Glory

!Guilds
 * None

!Inhabitants/Race
 * Humans


 * }

Features

 * Bank
 * Dommik's Crafting Store
 * Fishing spot
 * Furnace
 * Al Kharid Gems
 * General Store
 * Kebab shop
 * Al Kharid Mine (north of the city)
 * Warriors (to train on)
 * Louie's Legs
 * Ranael's Plateskirt Shop
 * Zeke's Superior Scimitars
 * Silk Trader
 * Tanner
 * Path south to Shantay Stronghold.
 * Landscape additions to the East and South.
 * Herbs - South of Digsite, Northeastern Al Kharid

Thieving

 * Cosmic and Law Chests 14, 579, 10, 579 North East Corner of Al Kharid just below digsite

Trivia

 * The Scorpion mines contain spawns of both water-runes and fire-runes.
 * The Scorpions can be ranged from outside of the chasm for decent ranged experience.
 * The Silk Trader will sell silk for less to those adventurers with more quest points.
 * Louie's Legs sells Adamant platelegs, which are the best available from shops until one has access to the Champion's Guild.